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In
casino craps, the players place their bets and the casino bank "covers"
them. In addition to covering every player's bet, the casino-banked
craps game offers many other types of proposition bets.
These bets, along with the basic "pass" and "don't pass" bets,
are explained in the accompanying diagram. There are four people
actively running the game. The boxman, who sits behind the middle
of the table, is the boss. He keeps a constant watch over the game.
The two dealers on each side of him pay off the winners and "rake"
in the losers' chips. Each dealer handles all the players on his
side. The table is divided by the center box of proposition bets
and also by the stickman, who stands on the players' side of the
table.
The stickman controls the action of the dice and the pace of the
game. After seeing all bets are down, the stickman pushes a few
sets of dice to the shooter. That players selects a pair of dice
and is ready to roll them across the table so that they hit the
wall at the opposite end.
If, on the first roll, you make a 7 or 11, you've rolled a "natural"
and you win. What you win is the equivalent amount of chips you
have bet on the pass line. If you roll a 2, 3 or 12 on your first
throw, that is called "craps" and you lose. The dealer picks up
your pass-line bet. However, the shooter does not relinquish the
dice. He continues to roll until he "sevens out." If, on the first
roll, you shoot a 4, 5, 6,8, 9 or 10, that is your established "box
point."
The object then is to keep rolling the dice until you make that
number again. You lose, however, if you roll a seven before making
your box point. These are the basic rules of craps. There are many
other bets which can be made, all of which are explained in the
diagram. Our advice is to Play the line and the come, either pass
or don't pass. These are the two best areas to bet, offering the
best possible odds to the player. If you're betting the pass line,
always take you full odds in back of your pass line bet. Some casinos
offer double odds or higher; if so, take advantage of this option.
One last piece of advice: increase your bets on wins, do not double
up on losses.
SEVEN
This one-roll bet pays odds of 4 to 1, correct odds are 5 to 1 with
the difference giving the house a 16.66% edge.
ELEVEN
This is another one-roll bet. It pays 14 to 1, but the true odds
are 17 to 1 with a house percentage of 16.66%...bad bet!
PLACE BETS
The 4 and 10 pay 9-5, true odds 10-5, yielding a house edge of 6.66%.
The 5 and 9 pay 7-5, true odds are 7.5-5 (house edge 4%). The 6
and 8 pay 7-6, true odds are 6-5 (house edge 1.51%.
BUY BETS
Player pays 5% "vigorish" to get true odds on all numbers.
Only the 4 and 10 make buy bets worthwhile. They reduce the house
edge to 4.76%. HARD WAYS This bet can be made on the 4, 6, 8 and
10. Payoff is 9 to 1 on the 6 or 8 and 7 to 1 on the 4 or 10. The
house edge is 9.09% and 11.11%, respectively. Another bad bet.
COME BETS and DON'T COME
Even money bet with the exact same house percentages of 1.414% and
1.402%, as the pass line bets.
PASS LINE
Pays even money (house edge is small, 1.414%). One of the best bets
on the table. DON'T PASS Pays even money (house edge 1.402%). Slightly
better odds than pass line bet odds.
THE FIELD
A one-roll bet that pays even money or 2 to 1 on 2 or 12. House
edge is 5.55%.
ANY CRAPS
This is a one-roll bet. if a 2, 3 or 12 hits, you'll get 7 to 1
odds. House edge is 11.11%, which makes this a bad bet. BIG 6 &
8 Player bets in boxes marked as such as receives even money instead
of 6 to 5 true odds. House has a 9.09% edge.
HORN BET
Although the 2, 3, 12 and 11 may be bet separately, this area is
also known as the "horn." A player makes a horn bet by handing the
bet to the dealer, calling out, for example, "£4 horn bet." This
would give him £1 on each of the four one-roll propositions. Payoff
is 30 for 1 on a 2 or 12, A 3 or 11 pay 15-for-1. True odds are
35 to 1 (2 & 12) and 17 to 1 (3 & 11). The house edge on all four
bets is a whopping 16.66%. Obviously a bad bad bet. Not recommended!
ODDS When a point is made (either the shooter's point on his first
roll, or a come point on a succeeding roll), a player can take the
odds. He will receive 2 to 1 on 4 and 10; 3 to 2 on 5 and 9; 6 to
5 on 6 and 8. He lays the same odds when he bets against the point.

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